Tag: city

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  • Winterhaven

    Capital of [[Aferam Province]], Winterhaven is the largest of the small conglomerate of city states that dot the northern province. Initially built as a defensible site to hold off raiders from the [[Delian Plains]], the city has outgrown its …

  • Fallcrest

    River trading town on the [[Marrilach River]] at the top of a major waterfall in southern [[Durkel Province]]. Notable for the eladrin-built manor that bridges the falls, and is said to extend deep into the [[Feywild]]. Capital of Durkel Province.

  • Hobbs Grove

    Old elven tree city in northern [[Durkelwood]]. The actual locations shifts slightly year by year, as the elves abandon some trees and move into others according to the age of the tree, its health, and the whim of the individual elf. Hobb’s Grove hosts a …

  • Irdath Province

    Irdath Province was one of the first territories conquered by the rising [[Empire of Nerath]]. It is a place of rich farmland, with marshy areas near the coast where rice is grown. Known as the breadbasket of the Empire, Irdath Province has few large …

  • Irdath

    Capital of [[Irdath Province]], Irdath is a city on a swamp. Canals and rivers are more common than roads, and the buildings cluster on islands linked by bridges or rise up from the water. Because of the soft soil of the [[Marrilach River]] delta, the …

  • Breens Cove

    Crossroads and port town on the southern coast of [[Nerath Province]] between the [[Imperial City]] and [[Irdath]]. One of the largest markets of foodstuffs in the Empire, drawing on the farms and orchards of Irdath and Nerath Provinces, and the bounty of …

  • Imperial City

    The capital of both the [[Empire of Nerath]] and of [[Nerath Province]], the Imperial City is the heart of the Empire. Its buildings showcase architecture from all the various pre-Empire cultures that make up modern Nerath, blended together in a living …

  • Silvervein

    Predominantly dwarven mining town in the north of [[Nerath Province]], in the [[Axefall Mountains]]. Originally settled around a rich vein of silver, nearby mining camps and villages have unearthed gold, mithral, adamantine, and gems. With the valuable …

  • Tachar

    Tachar sits on the coast of the [[Broad Sea]] in [[Nerath Province]], roughly half-way between [[Imperial City]] and [[Temalport]]. In the sheltered bay and calm waters of the Broad Sea, oyster beds provide the city with a wealth of food and pearls to …

  • Temalport

    Capital of [[Temal Province]], Temalport is a busy trade city where anything can be had for a price. Considered by many to be a den of thieves and criminals, Temalport is also the home of the [[Imperial Academy Arcane]], the foremost institution for …

  • Milos

    Milos sits on the southern tip of [[Cold Lake]], where the [[Temal River]] flows out across the plains. It is the capital of [[Stayyin Province]], a thriving trade town that deals mainly in timber harvested by the logging towns on the northwestern shores …

  • Covenant

    Covenant is a town of approximately 2000 people situated in a chain of large caverns in a mountain in [[Stayyin Province]], the northernmost province of the [[Empire of Nerath]]. The location was chosen for its security and secrecy, and because of the …

  • Jehan

    Northernmost city of the [[Empire of Nerath|Empire]], Jehan sits on the northern shore of [[Cold Lake]], in the shadow of [[Snow Wood]] and the [[Bitter Mountains]]. It relies primarily on fishing, logging, and mining for its survival. Raids out of the …

  • Bluster Point

    Fishing and trade town on the southern coast of the [[Empire of Nerath]] between [[Temalport]] and [[Fort Dragonmouth]] in [[Temal Province]]. One of the primary suppliers of fish to the Empire, and rumoured to be a hotbed of “moonlight mariners” – …

  • Dragontown

    Last dragonborn settlement in the world, formerly a small port town of the [[Lost Arkhosia|Arkhosian Empire]]. Seen as the spiritual home of remaining dragonborn, and still predominated by their architecture and culture.

  • Faraway

    Imperial outpost, founded by explorers and merchants exploring the ruins of the [[Lost Arkhosia|Arkhosian Empire]] and [[Bael Turath]] farther south. Common destination for those on the run from the [[Empire of Nerath]] who don’t want to completely leave …

  • Stormbay

    This town on the coast of the [[Reavers Sea|Reavers’ Sea]] in [[Turanni Province]] is famous for its fickle, changeable weather and rough seas. Nonetheless, the primary industry in town is fishing, or rather fish hunting. The waters in Stormbay are the …

  • Landarna

    Second largest city in the [[Empire of Nerath]], Landarna’s Lord Mayor has lobbied for years to have the city declared capital of [[Turanni Province]], but to no avail. It is a huge, bustling port city, home for fully half of the Empire’s navy, and port …

  • Turanni

    Capital of [[Turanni Province]], this is the only provincial capital not on the mainland. Formerly the seat of a great seafaring kingdom, Turanni has fallen far from its previous power. Now it is a quaint remnant of its former self, as most of the trade …

  • City of Brass

    A fiery metropolis built on a basalt plate in an immense volcanic field within the [[Elemental Chaos]]. Magma flows in rivers through and around the city, whose gates are fortified and streets policed like those of any major settlement in the world. By …

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